Low level shot, creating a certain stability in the picture, Lighting was ocassional
High angle shot, conveying inferiority of the actor in relation to his environment; hold down by something
Same shot as the first with incursion of a character
Sequence of four shots, paired/grouped by two similar settings, giving a sense of motion as only the actors' positions change. mid-shots, could be taken as long in comparison to the rest of the pictures, they are meant to create a flowing sense in the motion of the actors
Dutch angled shot, together with the next picture (also in Dutch angle) in which the actors are in motion, the angle helps create instability in the picture (storyline is meant to be ambiguous, so i'm not going to go to deep on the theme)
Two-shot, showing the movement of characters, close enough for seeing detail
Close-up shot, showing the... lack of expression in the actor's face; although it would be used in the contrary sense, it seemed appropiate
Long-shot, balancing the previous long Dutch angled shots, creating stability, symmetry (actor placed on the side of the door, breaking the excesive perfection). Pintoresque effect created by the (casual, again) lighting, the sun in the leaves..
The meaning of this picture sequence is up to personal interpretation, ambiguety was meant to be created. The title partially helped us on this, as a short, catchy storyline for "Hope" was difficut to think. The problem was adding storyboards (actually, it remained impossible), due to lack of dialogue and/or scene-event clarity.
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